🧍Base
Out-of-the-box Props and Actions
When you download the Bitpart plugin it will come with our base archetype, which gives you access to the following:
Actions
Pick up, put down, speak to
Animations
26 animations (see below), 2 choosers
Archetype assets
Action map, archetype asset, cast, prop type asset, domain assets
Content
Pre-written content specific to this archetype
Props
Counter, base prop, table, bit, ground
Maps
Reference map
Bitpart Actions
Picks up
Puts down
Speak to
In the Unreal plugin you'll also see an asset for "Use", which does not exist in our authoring tool, Coppola. It's to be used as a placeholder in the event that you create a new action in Coppola and don't yet have a new Unreal action + animation. It should not be used as a base action.
Bitpart Animations
Drop Prop Counter, left hand
Drop Prop Counter, right hand
Drop Prop Ground, right hand
Drop Prop Table, left hand
Drop Prop Table, right hand
Hold Prop, left hand
Hold Prop, right hand
Default Idle
Pickup Prop Counter, left hand
Pickup Prop Counter, right hand
Pickup Prop Ground, right hand
Pickup Prop Table, left hand
Pickup Prop Table, right hand
12 Dialogue Gestures
Fidget Yawn
Bitpart Prop Types
Counter
Base prop
Table
Bit
Ground
Content Expectations
In live gameplay you should see the NPC do the following (in order):
Base Tasks
NPC...
picks up bit from ground and places on table
picks up base prop from counter and places on ground
picks up bit from table and places on counter
picks up base prop from ground and places on table
In order to see the above content play, be sure you have at least these Bitpart props in your level:
counter
base prop
bit
ground
table
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