🧑🤝🧑Townsperson
Out-of-the-box Props and Actions
Actions
Browse
Animations
10 animations (see below), 4 choosers
Archetype assets
Action map, archetype asset, cast, prop type asset, domain assets
Content
Pre-written content specific to this archetype
Props
Idle spot, market shelf, market stand, merchandise, and wall
Maps
Reference map
Bitpart Actions
Browse
Bitpart Animations
AM_MM_Townsperson_Browse_01
AM_MM_Townsperson_Browse_02
AM_MM_Townsperson_Browse_Low_01
AM_MM_Townsperson_Drop_Sword_On_Stand
AM_MM_Townsperson_Exampine_Prop_Base
AM_MM_Townsperson_Examine_Prop_Sword_01
AM_MM_Townsperson_Examine_Prop_Sword_02
AM_MM_Townsperson_Hold_Sword_HandL
AM_MM_Townsperson_LeanWall_FaceRight_01
AM_MM_Townsperson_Pickup_Sword_From_Stand
Bitpart Prop Types
Idle spot
Market shelf
Market stand
Merchandise
Wall
Content Expectations
In live gameplay you should see the two bar patrons do the following (in a randomized order):
Examine Sword
Townsperson...
picks up sword
examines the sword
places the sword onto the market stand
Browse Market Shelf
Townsperson...
examines merchandise on market shelf
Relax Against Wall
Townsperson...
relaxes against wall
Examine Base Prop
Townsperson...
picks up base prop
examines base prop
places base prop onto merchandise
Browse Market Stand
Townsperson...
browses merchanfise on market stand
Relax at Idle Spot
Townsperson...
relaxes at idle spot
In order to see the above content play, be sure you have at least these Bitpart props in your level:
base prop
idle spot
market shelf
market stand
merchandise
sword
wall
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