👭NPCs
Turning an NPC into a Bitpart NPC
Each Bitpart archetype comes with their own spawnable character blueprint, but you can also turn your existing characters into a Bitpart NPC.

To make a custom Bitpart NPC, open the blueprint of your character and add a new component. Search for BP_BitpartCharacterComponent

If you click on the BP_BitpartCharacterComponent and navigate to the details panel, there are a few properties that typically require edits. The properties are as follows:
IsPlayer = false
Bitpart Name: should be in all caps
Bitpart Role: roles are pulled from Coppola. If you're not seeing the desired role, be sure your domain asset has an updated version of the corresponding Coppola project.
Archetype
Bitpart Utterance Data Asset
Anim Set Tag: should align with the character's archetype, e.g. Bitpart.Archetype.Barkeep
Bitpart Name and Bitpart Role should match the associated entries in your Coppola content.
Save the asset and exit the window. You should be good to go.
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